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Build your train first .and

win

CHOO CHOO

Number-and-color Game

with

vinyl-mat layout

you'll find only at

Sears

Twirl the spinner .. watch it point to a number and color.

You get the railroad car matching that number and color–

even

if

it's in an opponent's train. Plenty of rivalry for 2 to

4 railroad builders, 4 to 10 years old. (Children who can't

read, match colors.) With 12 durable plastic cars, 4 locomo–

tives, 4 tracks, colorful vinyl play-mat printed with tracks.

Instructions included.

49 N 313-Sh:ipping weight 2 pounds 12 ounces..... $2.99

The

Cat

and

Mouse

game

It's magMtic

. .

fun

••

fast

.•

and tricky

Cat

chases

mouse around walls and obsta–

cles

in

enclosed plastic house. Mouse en–

ters 1 of

J

holes

to

score, cat scores

if

he

nabs him ..

6

scores

win.

Two magnetic

wands, scoreboard.

2

players,

all

ages.

49 N 309-Shippingwt. 1 lb. 8 oz. $2.92

Cootie. Roll of dice tells which piece to

attach. Four

4~-inch

plastic cooties to

build. For 1 to 4 players, any age.

49 N 176-Shipping wt. 12 oz.... $1.37

102

SEARS

2FCB

Amsco's

Marble Raceway

$147

Line up colorful mar–

bles, watch them pass

on curves, collide and

race for the lead posi–

tion. Player whose

marble finishes first,

wins the game.

4 molded plastic

tracks

1

15 inches high,

5 mamles.

Fun for 2 to 5 play–

ers of all ages.

Shipping wt. 1 lb.

49 N 315 ...... $1.47

Twizzle.

Aim

spiral marble-shooter right, and

"bowl" marbles into scoring gates. (Don't bowl

marble in same gate twice; you lose points.)

High scorer wins. Yellow molded plastic, 13x8x4

in. high. 8 marbles. 2-3 players, age 4 up.

49 N 317-Shipping wt. 1 lb. 12 oz..•.. $2.32

Nibbles N' Bites. Fish with magnetic poles.

Pull in "sailfish", "perch"---and score. Catch a

"shark"-you're penalized. Highest catch in

limited time wins. Timer, 13x13-in. "lake", 2

poles, 24 fish. Plastic. For 2 or 4; age 5 to 9.

49 N 303-Shipping wt. 1 lb. 3 oz.....

~

$2.32

Marble Roller Coaster. :Marbles zoom down wood

trackway, drop through opening onto another

track, whiz off in another direction. Player whose

marble reaches score-bin first, wins. 33x6xl4 in.

high. For 1 to 2 players, age 3-10.

79 N 438C-Shipping wt. 4 lbs.......... $2 .99

Giant Cootie. Build your 10-inch cootie first and

win. Extra-large pieces make it easy for little

hands to handle. 4 plastic cooties each with 6

different colored parts represented by number on

dice. 2 to 4 players, all ages.

49 N 157-Shipping wt. 3 lbs. 4 oz... ... . $3.88

Action Tic-toe-toe. Shoot the ball into "pails"

011

board. First to shoot 3 pails in a

row:

and

mark them X or 0, is the winner. 3-dimensional

board with mechanical shooters, ball, score

markers, in 20x10-in. box. Age 6-12, 2 players.

49 N 261-Shipping wt. l lb. 6 oz....... $1.69