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Think fast! Push buttons to switch

either car to other track

.. then get behind and close in

The chase is on! Score points by banging rear bumper

of other car .. motorized GETAWAY CHASE GAME

Watch it! The cops are in hot

pursu.it.

To avoid

being caught, the bad guys try ·to sidetrack the

police car .. then get behind it. These cops are

smart. Thev

could

sidetrack. the Duesenberg. Al–

most anything can happen when each player con–

trols

both

cars with 4 push buttons. The trick is to

think fast

and out-guess your opponent.

Carnival fun in Shenanigans

$239

T est your skill and luck as you travel this exciting

midway. First spin the dial to see where you land–

could he Palm Reader, Weight Guesser, Snake

Charmer or Pie-in-the-Eye. Contests, penalties,

surprises. For 2 to 4 players, ages 5 to 12.

49

N

201-Shipping weight 2 lbs..... . .. $2.39

570

I

Sears

I

PC

4~-inch

plastic cars come fully assembled (each

needs 1 "C" battery; order from page 519); two–

section plastic layout snaps together .. measures

giant-size 32x24 inches wide;

1

31 unassembled

cardboard buildings and trees

plus

79 pieces of

realistic-looking landscaping.

79

N

159L-Shipping weight 5 lbs.. . Set $7.95

Get out of awful Camp Granada

before bus breaks down

"Hello Mudcla! Hello Faclcla! Here we are at

Camp Granada!" All the zany fun of Allan

Sherman's famous summer camp . . where things

are so bad everyone can't wait to get back home.

Players collect "icky animals'', they carry out

tasks, visit Quick.sand Beach and Cruddy

Creek-but that isn't all. Players must carefully

move bus along escape route without radiator

dropping out along the way. Loads of

fun

for

2 to 4 players, ages

6

to 14.

49

N

198-Shipping weight 3 lbs. ... .. $3.88

Help Dynamic Duo in Batman

$239

Gotham City's in the grip of a crime wave. The

sinister Riddler .. the cunning Mr. Freeze .. 4

others are in control. Players travel around in

Batmobiles searching for them. First one to

capture all 6 villains wins. For 2 to 4 players,

ages 8 to 15. Like everything else in Sears books,

it's so easy to order by telephone.

49

N

236-Shpg. wt. l lb. 12 oz...... : .$2.39

Agent Zero M Spy Detector

$399

World crisis! Secret rocket fuel formula is

stolen. Give witnesses spy detector test . .

then discover and accuse guilty spy. Earn

promotion every time you spot thief. Rise to

Top Secret Agent and win game. Spy detector

box, cards, scoreboard help you analyze clues

and testimony of 24 witness suspects. For 2 to

4 players, ages

6

to 12.

49

N

252-Shpg. wt. l lb. 10 oz..... .$3.99

Get Smart with time bomb

$235

Based on popular TV show starring Don

Adams. Players move around game board,

taking or rejecting cards, piecing together

picture of master criminal. But look out for

time bomb-players can set it to blast op–

ponent off board! For 2-4 players, ages 6-12.

49

N

249-Shpg. wt. 1lb.12 oz.... . .$2.35

Man from U.N.C.L.E.

$239

Clever as Napoleon Solo? Thrill to challenge

of being first to find THRUSH chief card

that matches your assignment card . . then re–

turning it to U.N.C.L.E. headquarters. For

2 to 4 players, ages

6

to 12.

49

N

403-Shpg. wt. 1 lb. 8 oz....... $2.39

Spy with James Bond

tl66 .

Face dangers lurking in back alleys, ghostly

cemeteries and cavernous sewers. But do your

spying before midnight to score high. Gather

spy cards, maneuver men, advance scoring

disks as you race against time. "Rendevous"

can mean extra points. Score 100 points to

win. For 2 to 4 players, ages 8 and up.

49

N

402:-..Shpg. wt. 1 lb. 12 oz...... $1.66