CAREFUL
••• the
toppling
tower
game
499
CAREFUL GAME. A
lively family game that
everyone can enjoy.
Build
the giant
tower
until you come to the top floor where the bell tower
goes off. Then you have to unbuild the tower pillar
by pillar. But you must
be
careful, or the tower
will
topple. Will the tower topple, or won't it?
Listen for the warning bell in the tower-that's the
signal to
be
careful! Fun and excitement for the
whole family. Brightly-colored pillars are worth
different points. Game is played in a series of
rounds. One player is chosen to start the first
round. The player turns a
spinner, and must
remove any colored pillar that matches the color
shown on the spinner without toppling the tower.
When the tower oollapses the round is over. The
winner is the player who has the most JX>ints when
the last round is completed. For 2 to 6 players.
All ages.
X 924-1225 A-Shpg. wt. 4 lbs. 14 oz...
4.99
Battleship--the strategy game
ACTION-PACKED NAVY GAME.
Players command their
own fleet in an all·time
~classic
strategy 'game that combines
luck,
suspense and strategy-skill. Authentic-looking plastic
ships that range from the mighty aircraft carrier to the silent
but dangerous submarine. The object is to sink. all of the enemy
ships by firing a succession of shots and calling out the strike
areas. Colorful pegs mark hits and misses; eliminates the need
for pencil and paper scoring. Set up in plastic reusable kit.
Battleship is easy to learn, excitingly different each time
You
play ii. Ideal father-son game. 2 plastic game boxes, 10 plastic
ships, and a generous supply of scoring pegs. Ages 8 to adult.
X 925-2594 A-Shpg. wt. 2 lbs. 6 oz......... _..
. .
3.66
Action Games for Active Youngsters
'11
KABOOM. Stand back-the balloon may go off at any
l!J
second! No one knows when the big blowout is, but that's
the fun of the game. Put a balloon in the Kaboom machine, pick
a number from
1-10,
and go! Make sure that your turn doesn't
"Kaboom" the balloon! Has balloons and scorekeeper. Age 4 up.
X 924-9723 A-Shpg. wt. 1 lb. 2 oz..
. .
3.88
fC)l
Tl P-IT. Your turn balances the Tip-It Man on top of the
~
Tip-It Machine---one nervous move, he falls, you lose your
turn. Spin the Spinner and use the Scooper to remove your
colored discs WITHOUT toppling the Tip-It Man.10 discs or 100
points wins the game. You get: Tip-It Machine, Man, Scooper.
Discs, Spinner. 2 to 4 players, all ages.
X 924-4906 A-Shpg. wt. 1 lb. 12 oz............
3. 77
f'll
BASH-a real knockout game! Mr. Bash is made up of
~
12 separate pieces-players use plastic hammer to knock
out a section at a time. But don't knock over the whole stack!
If
you're good, the head lands on the feet. Ages 5 lo 12.
X 924-4757 A-Shpg. wt. 1 lb......................
1.99
iAl
HIT-THE-SPOT. Once you start trying lo hit the spot,
L!J
you won't want to stop. Use skill and balance to propel the
ball up the board with 2 steel rods. Then drop the ball into the
cup with highest score. Sturdy wood with maple finish. Measures
21 x 10
lJi
x 4 in. Age 6 to adult.
X 924-4443 A-Shpg. wt. 3 lbs. 8 oz.................
2.97
Ii:]
BAG-PITCH GAME. Fun for the entire family-in or out
~
of doors. Game consists of l hardboard target with painted
clown decoration and 4 bags. Flip a coin for the first turn, and
start pitching for the 21 point limit. All ages.
X 924-9756 A-Shpg. wt. 6 lbs. 8 oz.... . . . . . . .
. . .
3.44
lal
FANG BANG-the wild new "snake makin', balloon
~
breakin' " action game for 2 to 4 players. Each player hqs
kooky witch-doctor mask and snake-like balloon with a plastic
snake head. Now-strike at your opponents balloon! The harm–
less plastic fangs on the snake head will cause the enemy's
snake balloon to break with a good strike! Generous supply of
colorful balloons and handy balloon inflater. Ages 6 to 14.
X 925-2602 A-Shpg. wt. 2 lbs......................
3.66
f"1
THE BLOP GAME. Hit Mr. Blop's tongue and a plastic
W
ball pops out of the lop of his head. Each player must catch
his ball before
it
hits the ground. Grab the wrong ball, and you
gel a penalty. Ages 4 lo 15.
X 924-9749 A-Shpg. wt. 2 lbs. 6 oz.............. . . .
4.44
IOl Fl R£HOUSE MOUSE GAME. A 5-alarm fun-filled riot!
L.Q.J
Everyone plays before the mouse comes down the stick.
See whose fireman goes farthest. Game includes firehouse with
mouse coming down pole, numbered base with arrow indicator,
4 firemen, and deck of playing cards. Children up to age 12.
X 925-2610 A-Shpg. wt. 2 lbs......................
2.44