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It's all in the game

/

This Rocket Launch action game is a blast' You 're

the pilot out to destroy enemy planes. When you

hit an alfborne plane, the screen lights up red to

confirm and simulate the destruction. Includes

powerful launch sounds and digital hit and miss

counters Imported. Reqwres 2

"M

" batteries, sold on

page 404. For ages 3 years and up.

49 N65007-Shpg

wt.

1 lb. 2

oz . .

$9.99

2

The Dflving Game puts you in the driver's seat

Test your skills as you race down a 2-lane course.

You control the steering and braking. Screen lights up

tf

you crash. Digital lap and crash counters. Imported.

Reqwres 2

"M "

battefles, sold on pg. 404.

For ages 3 years and up.

49 N65001-Shpg.

wt

14

oz

$9.99

YOUR CHOICE

1s9ss

J

"Follow Me " gives your memory a workout. Try to

repeat the same combination of flashing lights and

sounds

. .

but pay attention as each turn produces

longer and faster sequences. 2 different games.

Reqwres one 9-v. battery, sold separately on pg. 404.

Imported. Warranted by Sears, write for a free copy,

see

page 371. For 1to4 players.

49 N65439-Shpg.

wt.

B

oz . .

$9.99

4

Enter the big league with this Digital Diamond

baseball game. Amef/ca 's favorite pastime has

never been

so

exciting. Game has all the action and

vanations of the real thing. Scoreboard keeps score

plus counts balls, strikes and outs. Imported. Reqwres

2

"M "

ba/tef/es, sold separately on page 404. For 2

players. For ages 6 years and up.

49 N65446-Shpg.

wt.

12

oz .

$9.99

5

The thnlls never stop with Power Action Soccer.

True soccer play 1s achieved with the unique

battery-operated mechanism. Built-in scorekeeper.

Reqwres 2

"C"

batteries, sold separately on page 404.

49 N65065-Shpg.

wt.

1 lb. 5

oz ...

$24.99

6

Can you outwit the Wizard? 4 games in 1. Each

reqwres memory, fast action

and

logic. Match Me

is a memory game with 4 levels of difficulty. Music

Maker memoflzes and plays back any 30-note tune. 16

dancing lights accompany playback. Break Out 1s a

competitive maze game for 2 or more players. Hot

Corners 1s an action game for 4 players. Each player

defends his two corners

...

bounce the speeding light

away oryou are out ofthe game.A minicomputerbram

controls 16 lamps and bell tone sounds. Reqwres 6

"C"

battefles, sold separately on pg. 404. For 6

players. For ages 5 years

and

up.

Shpg.

wt.

2 lbs.

49 N65016 .. $_1,.7.•99---·