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BUCKET OF FUN

for indoors or out

Here's an "explosive" ac–

tion game that provides

youngsters with hours of

healt hful play and exer–

cise. Works off excess en –

ergy on those rainy days,

or play outdoors when the

weather is fine.

T he colorful plastic

bucket pops out a shower

of colored balls .. players

scramble to retrieve their

color .. one ball at a time.

4 cylinders, 16 balls.

Shpg. wt. 2 lbs. 13 oz.

49 N 65116 . . . .. $5.29

CLEAN SWEEP

Sweep up more " good"

litter than trash

to win the game

Ready with the brooms!

Pop-up trash can

in

cen–

ter of board scatters lit–

ter . . sweep goodies

fast

into your corner. Be care–

ful . . only " good" litter

gets points. After all trash

has been swept up, one

with most " good" litter

and points wins. 2- 4

players. Wt.. 4 lbs. 6 oz.

49 N 65153 .. . . . $4.39

POPPIN HOPPIES

Catch the spring –

released Hoppies

to complete figure

T he richest player wins, so you want lots of " rubies."

If

the

snake pops out, you must take "snakes" instead. Win " ru–

bies" by catching the snake as it pops out or by getting rid

of all your "snakes" (discs). For 2 to 4 players, ages 5to12.

Complete the multicolored

Hoppie figure puzzle on

the board. Win colored

parts by catching Hop–

pies of same colors. A suc–

tion device holds pieces in

cocked position .. for how

long? When vacuum

breaks, Hoppies pop into

t he air at random! Every

man for himself!

Shipping weight 2 pounds 2 ounces.

49 N 6530 .. . .. ... .. . .. . . .. . . . .. . .. .... . .... $4.77

Shpg. wt. 1 lb. 12 oz.

49 N 65 10 7 . . . . . $4.89

476

Sears

M••

Don't start an

AVALANCHE

Drop marbles into stand-up rack.

They roll down, but must get through

a series of swinging gates before you

place them on your game card. Gates

may or may not open at your turn .

Color match cards, marbles .. first

to finish his card wins. 5 versions,

easy to difficult. For 2 to 6 players.

49 N 65179 - Wt. 2lbs.4oz.$3.29

VOODOO! with a witch

doctor. voodoo doll

Put the mysterious witch doctor in his hut,

and you're ready to play. Take turns sticking

plastic pins into the voodoo doll one at a

time.

If

the witch doctor springs out, you're

eliminated. T he last player to be left after

all the others have brought out the witch doc–

tor is the winner. For 2 to 4 players.

49 N 65204- Shipping weight 2 lbs... $3.39

KERPLUNK takes a

steady hand. keen eye

Insert 30 plastic sticks

into holes in tower to

fo rm a "nest." 40

mar-·----~

bles rest on top of nest

Each player, in turn,

withdraws one stick, care–

fully, to avoid causing

marbles to fall .. increas–

ingly difficult as game

progresses. Steady hand,

keen eye are musts. Fall–

en marbles score against

players, low score wins.

Shipping weight 2 lbs.

49 N 65113 . . .. . $3.29