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The

stocking~feet

game

that•s as much

fun

ill

AN IMAL TWIS TER

is

a

stochioq-feet

qame desiqned for the younqer

seL Vin)'!

qame

sheet

is

printed

with

aoloriul

pictures

of

23

different

animals.

A

player not in the game

pulls

animal

cards

out

of the grab bag

and

calls the name of the animal to

start

the

action.

The

first

child

to

get

his

hand or foot

on

the

called

animal

wins

the card. Player with

the

most

cards wins the qame. For 3 to 7 players. Aqes 3

to

8.

)( 9 25-3790

A-Shipping weiqht

3

lbs..........................

3.33

[!}

TWISTER The vinyl

qame

sheet has circles in

four

bright

colors..

Players

spin

the

spinner

to

determine

where

to

put

each hand and fooL

Each

spin

makes it a little harder

to

ceep

balanoe.

and the first player

to

topple loses. For

2

lo

4

players.

Age 8

to

aduJL

X 924-9772

A-Shipping

weight

3

lbs.... ......•...............

2.99

Action games-test your speed and skill

rn:J

C O LO FEET-the "squirt"

qame

that tests

your nerves. Plastic

squirl

qun

with filler and

spinning base, playinq pieces,

"Biq

Shot" button.

X

9 24-1258

A-Shpg. wL 2 lbs. 14 oz.....

5 .66

fAl

CHOP S UEV. Use chop sticks to remove

"food"

L!.J

pieces from bowl

turning

on

sprinq<lriven

motor.

"Menu card" score board,

plastic playing

pieces.

X

9 25-3816

A-Shpg.

wL

I lb. 14

oz. .....

3 .97

!]]

OPERATION . Players use electric tweezers to

remove

plastic "ailments.. from "patient'' board.

One slip,

and

bw:zer sounds, nose

lights

up.

X

924-4724

A-Shpg.

wt.

2 lbs. 3 oz.......

3.66

r.?l

S LAP TRAP . The Trapper holds the lid and

~

spins the colored top to see

if

he can slap the

trap or only pretend. Players with beetles

try

to

pull them out before the lid comes

down,

and win a

chip.

Player with most chips wins. Plastic

pieces.

..beetles"

with

removable tails. 3 to 5 players.

X

9 24-1 233

A-Shpg. wL 2 lbs. 14 oz......

3.77

r"1

S N AKE' S ALIVE! Players take turns pokinq

L!J

a finger

in

holes in the snake basket, hoping

to

trigger

the

switch and release

the snake.

Then

the

player

whose

name is

called must catch the

snak:.e

in

the

air

to

win

a plastic ruby. Plastic

playing

pieces. 2 to 4 players. all ages.

X

9 24- 1241

A-Shpg. wL 1 lb. 3 o<. ......

4 .44

lol

MONKEY'S UNCLE has a variety of stunts

l.SU

to do while you race the monkey timer. Follow

the

cards and

keep

in

action as you try

to

do more

tricks llian anyone

else

and

wind up

being

the Mon·

key·s Uncle at the end of 3 rounds. Includes play

cards

and

stunt pieces.

2 to 6

players,

all

ages.

X

925-3824

A- Shipping weiqht 3 lbs.....

5 .66

flil

TIE 'N TANGLE. Four players stand on floor

~

bases

with cords

attached. Players spin the

dial

and follow instructions and

sc::xm

everyone

is

all tied up.

Player ending

up with

the

most cord

is

the wmner. Four heavy

board

bases

with nylon rope.

For 4 players,

all

ages.

X

925-3808

A-Shpg.

wt.

2 lbs. 4 or.. ......

2 .66

-use

it to buy toys till

Sept.

21, 1968

355

Penney1